3/24/2021 0 Comments Crazytalk Animator Review
The software comes with a selection of 2D cartoon characters, but the main focus is on creating your own animated avatars what the software calls actors- from photos.You can create an actors head and body from a single shot, but we had better results importing separate photos for each the software defaults to cartoon-like large heads and small bodies, and youll be able to create more effective facial animations later with a more detailed head shot.The first stage is cropping out the head and doing some basic level adjustments.
Crazytalk Animator Review Software Comes WithThis involves adjusting numerous control points, to define the shape of the face, eyes, eyebrows, nose and mouth, as well as eyes and teeth. So the software can animate the eyes and teeth, you replace those from your photo with computerised versions this is the most fiddly part of face creation, as its hard not to create someone who looks like an anim character or Esther Rantzen. You also have a lot less fine control over defining the parts of the body, so your final actor can have spindly arms and jagged edges on his legs. Once we found the right pose for the photo arms out to the sides, feet at 10 to two we managed to import a passable computer-generated version of a human body. There was one major frustration in that you cant go back through the creation steps, so we often had to start actor creation from scratch when something didnt look right at a later stage. The program also crashed a couple of times, and as theres no auto-recovery we lost our creations. You insert actors, props and backgrounds (these can come from the built-in library or any image you choose) then import music, sound effects or recorded dialogue and select from a list of preinstalled animations for head and body anything from walking to dance moves to hand gestures. The software continues recording as you select each preset, so if youre quick enough you can match gestures and movements to events on the soundtrack. We sometimes wished the software wasnt so ready to start recording every time you clicked on something while you can edit your animation later in the timeline editor, we sometimes got fed up of deleting animations when all we wanted was a preview. For more fine control over your actor, you can use puppet mode. This provides you with a selection of base animations for the head and body such as frown or wave hands and you control them by moving the mouse around as you record. Puppet mode has a half-speed setting, so you have more of a chance to match your movements to the soundtrack, and you can move animations around in the timeline later. Once youre finished you can export the animation to a movie file, but the program crashed when exporting XviD so we had to use WMV. Despite having almost no experience of animation, we found it relatively easy to import a model and create a simple animation using presets and puppet mode. We wish there was more control over real-time recording so we had to fix less in the timeline editor and the crashes were annoying, but this is still an incredibly simple way for beginners to animate.
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